So- instead of wandering around pointlessly until you find enough wrecks, how about the players get scanner rooms a little earlier? And it's a very nice model, it would be a shame to waste it. Which is pretty much required at this point, and is probably not a good design decision, ESPECIALLY if UWE wants to come out on consoles!. How about if the thinking gets BIGGER, though? New players won't know where the wrecks are, and some people don't like looking up everything on wikis. It's a big radius, but finite, and you'll never get the range upgrades back that you put in. once you grab everything it can see, you might as well just deconstruct it. Also, a camera drone or ROV would be nice, some of the stuff out there is scary, and "connection lost" would be disturbing enough, when it gets EMPed or smashed by something big. The Cyclops is perfect for a resource-based scanning capability, since you can move around, plus do something about it.
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